FM 0100 Logic, Arithmetic, and Algebra
The aim of this course is to review the fundamental concepts of arithmetic and algebra that will allow student to build and develop the basic abilities needed for subsequent mathematics courses.
The aim of this course is to review the fundamental concepts of arithmetic and algebra that will allow student to build and develop the basic abilities needed for subsequent mathematics courses.
At the conclusion of this course, students will be able to apply the knowledge, skills, and abilities acquired during their academic program to the development of an Interactive Technology project. They will implement the project in a manner that meets the needs of a real customer.
The aim of this course is for students to develop a computer technology project that will be representative of the knowledge, skills, and abilities acquired during their academic program. They will implement the project in a way that meets the needs of a real customer.
The aim of this course is for students to master and apply concepts, methodologies, skills, and abilities learned through their academic program by managing and developing a high-quality solution design for a computing technology project of a real-life client.
The aim of this course is for students to master and practice concepts, methodologies, abilities, and skills learned through their academic program by developing a real project that involves the design, production, implementation, and evaluation of animation and digital effects technology.
At the conclusion of this course, students will be able to apply the knowledge, skills, and abilities acquired through their academic program to the development of an Interactive Technology project, in order to implement the project in a way that meets the needs of a real customer.
The aim of this course is for students to understand and apply post-production and editing techniques to digital animations, incorporating audio, images, video, and text. They should master techniques for final retouching such as color correction, editing, composition, and lighting.
The aim of this course is for students to understand and apply EA methodology to define organizational logic and IT infrastructure, meeting the demands of integration and standardization of the business operating model and ensuring that IT investments are in line with business strategies and the process is transparent. EA (Enterprise Architecture), Zackman, and Open Group: Togaf, methodologies are recommended, as well as the study of lateral thinking and creativity.
The aim of this course is for students to design the different elements that build a video game, such as concept, art, production, game levels, modeling with few polygons, animation, programming, and sound.
The aim of this course is for students to: (1) Identify digital animation and environment tools such as color, shading, lighting, and composition. (2) Apply their creative capacities to the development of digital products.