FM 1045 Mathematics for Architecture and Design
The aim of this course is for students to understand and apply the basic concepts of Euclidian geometry, trigonometry, analytic geometry, and vectors.
The aim of this course is for students to understand and apply the basic concepts of Euclidian geometry, trigonometry, analytic geometry, and vectors.
At the conclusion of this course, students will be able to apply concepts of kinematics and dynamics to the development of computer simulations. Students will use specialized software in the preparation of their projects.
The aim of this course is for students to be able to read and interpret statistical information contained or embedded in different sources of information, whether they be for everyday life or professional activities.
The aim of this course is for students to apply the fundamental concepts of probability theory and mathematical statistics (random variables, mathematical expectation, discrete and continuous probability distributions, joint distributions, sampling distribution, estimation theory, classical theory of hypothesis testing and non parametric methods) in solving engineering problems.
The aim of this course is for students to understand and apply the basic concepts of probability and statistics to the analysis and interpretation of quantitative information. These concepts include: grouping and graphical representation of data, descriptive measures, exploratory data analysis, probability distributions, classical theory of estimation and hypothesis testing, correlation and regression, and non parametric tests.
The aim of this course is to create a physical space where students can use available experimental techniques as an aid to understand the basic concepts of the scientific method so that they can structur a research project to solve ordinary problems within their area of expertise.
After completing this course, students will be able to use existing experimental techniques and master the basic components of the scientific method so that they can structure their research work in their field of study.
The aim of this course is for students to master and practice concepts, methodologies, abilities, and skills learned through their academic program by developing a real project that involves the design, production, implementation, and evaluation of animation and digital effects technology.
The aim of this course is for students to master and apply concepts, methodologies, skills, and abilities learned through their academic program by managing and developing a high-quality solution design for a computing technology project of a real-life client.
The aim of this course is for students to develop a computer technology project that will be representative of the knowledge, skills, and abilities acquired during their academic program. They will implement the project in a way that meets the needs of a real customer.